Quantcast
Channel: Latest Questions by nuhash
Browsing latest articles
Browse All 14 View Live

Will writing a surface shader limit what I can do?

Will the convenience of a surface shader effectively limit my capabilities, are there any examples when a surface shader just cannot work as an alternative to vertex/fragment shaders?

View Article



Want to find closest NPC to the player character. How?

I want to find the closest NPC to the player character. What is the best to do this? Some ideas I have had: Every NPC has an extra collider and then calculate closest NPC using collider data (although...

View Article

Add to enum list from inspector

I want to use an enum to contain values for "flags" which the player can set off by completing parts of the story, quests or interacting with objects in the game. As this list of flags will increase...

View Article

Cannot create assets with c#

When using ScriptableObject.CreateInstance() I always get an error saying the script i am referencing doesn't exist. I found the documentation on ScriptableObject extremely vague, Unity docs is great...

View Article

Mirror text in TextMesh

Is it possible to mirror the text in the TextMesh component so that I can have the text readable when using transform.LookAt(mainCamera.transform.position) in case you dont know, the text is only...

View Article


Problem with makeing text appear on screen

I have added functionality to speak with NPCs and I wanted the text to be animated like the typewriter animation in PowerPoint (The text appears letter by letter). I have been able to do so but...

View Article

Can we use assets purchased from the store elsewhere?

If I purchased an asset from the store could I use resources within the asset elsewhere? For example, if I purchased a texture pack could I then use the textures outside of Unity (i.e. another game...

View Article
Browsing latest articles
Browse All 14 View Live




Latest Images